The Journey Begins....
Hello World!
Welcome to Heaven Twiddling....Ta Da!
Have you ever thought about the significance subtle sound changes make to playing Call of Duty? How the Pokewalker can enhance and continue your experience away from the game? Or how the environment in Burnout Paradise tries to do away with the traditional menu system?
If you have thought about those things, or they got your cogs turning, you should come back here (lots) and subsribe to the RSS feed. I aim to post a couple of blogs a week on interesting design decisions. Also I would really appreciate any comments, ideas and insight you have so please comment away on my posts.
It's not much to look at yet, but soon this will be a burgeoning site of intellectual discourse on games design (I hope).
I have always enjoyed looking at how things work and I decided it was time to start writing down the some of the things I notice in the games I play. I don't expect everything to be a revelation for you (although I hope some will make you go "ohhhh yeah!"). I just hope by highlighting some key design choices that make certain games interesting and note worthy, that together we can look at how they work and how else they could be used.
I hope I can live up to your already sky high expectations ;)
Glenn
PS. In case you wondered, the name Heaven Twiddling is an anagram of my full name.

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